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<Article>
<Journal>
				<PublisherName>Tarbiat Modares University (TMU)</PublisherName>
				<JournalTitle>Health Education and Health Promotion</JournalTitle>
				<Issn>2588-5715</Issn>
				<Volume>9</Volume>
				<Issue>Special Issue</Issue>
				<PubDate PubStatus="epublish">
					<Year>2025</Year>
					<Month>07</Month>
					<Day>13</Day>
				</PubDate>
			</Journal>
<ArticleTitle>Efficiency of Interactive Learning Multimedia in Increasing Knowledge of the Dangers of Drug Abuse</ArticleTitle>
<VernacularTitle></VernacularTitle>
			<FirstPage>481</FirstPage>
			<LastPage>485</LastPage>
			<ELocationID EIdType="pii">2272</ELocationID>
			
			
			<Language>EN</Language>
<AuthorList>
<Author>
					<FirstName>W.</FirstName>
					<LastName>Achmad Basari Eko</LastName>
<Affiliation>Faculty of Teacher Training and Education, Sebelas Maret University, Kota Surakarta, Indonesia</Affiliation>

</Author>
</AuthorList>
				<PublicationType>Journal Article</PublicationType>
			<History>
				<PubDate PubStatus="received">
					<Year>2025</Year>
					<Month>07</Month>
					<Day>13</Day>
				</PubDate>
			</History>
		<Abstract>&lt;strong&gt;Aims: &lt;/strong&gt;Drugs can change the conscious state for pleasure by altering users&#039; perceptions, feelings, and emotions. This study aimed to assess the effectiveness of Interactive Learning Multimedia compared to lecture methods in increasing the knowledge of the dangers of drug abuse.&lt;br&gt;
&lt;strong&gt;Instrument &amp; Methods:&lt;/strong&gt; This quasi-experimental research was conducted in 2020 on grade IV elementary school students. Fifty-six students were selected by random cluster sampling method and randomly divided into multimedia learning groups (experimental) and lecture groups (control). Data was collected by the Knowledge on the Dangers of Drug Abuse questionnaire. Data were entered into the SPSS 18 software, and the covariance statistical test was used to determine the effectiveness of interactive learning multimedia&lt;br&gt;
&lt;strong&gt;Findings:&lt;/strong&gt; The pretest scores of lecture and multimedia groups were 84.5±12.3 and 82.9±11.9, respectively. The posttest scores of lecture and multimedia groups were 89.1±12.0 and 98.6±10.5, respectively (p&lt;0.05).&lt;br&gt;
&lt;strong&gt;Conclusion: &lt;/strong&gt;Using interactive multimedia learning can increase the knowledge of the dangers of drug abuse in school children better than lecture learning.  &lt;br&gt;</Abstract>
		<ObjectList>
			<Object Type="keyword">
			<Param Name="value">Drug abuse</Param>
			</Object>
			<Object Type="keyword">
			<Param Name="value">Elementary students</Param>
			</Object>
			<Object Type="keyword">
			<Param Name="value">Interactive Multimedia Learning</Param>
			</Object>
			<Object Type="keyword">
			<Param Name="value">narcotics</Param>
			</Object>
		</ObjectList>
<ArchiveCopySource DocType="pdf">https://hehp.modares.ac.ir/article_2272_743394beff4b1282ba735e5e3723ed74.pdf</ArchiveCopySource>
</Article>
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